Talk-A-Raptor 11: An Unbiased Review of The Legend of Zelda: Ocarina of Time
Just wanted to add a few comments I didn’t get around to making in the video. These will be added whenever I feel like it. Also, possible bonus comic coming.
I criticized the magnifying glass because it creates a sense of paranoia about missing secrets if you don’t have it on. On top of that, it’s only useful a few times.
The difficulty level was satisfying. I died several times, though for some reason most of those deaths came during dungeon crawling instead of boss battles.
With the exception of the final battle, I never came close to running out of magic power. While some of the magic powers seemed useful, I never felt the urge to play around with them.
Speaking of the final battle, Ganon’s final form, through predictable based on the previous Zelda games, was pretty badass.
The other sidequest I did was the Gerudo Training Center. Cool quest, useless prize.
I liked that the different shields/tunics merely granted different abilities instead of granting extra overall defense as well. You don’t really need that in an action RPG, and it makes the game more challenging.